vrCAVE
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About vrCAVE

Virtual Reality. Real Freedom.

We believe in the power of virtual reality to create incredible experiences impossible in any other medium
We go beyond stationary VR booths or space-limited home-use. We work with partners in cities across the world to offer something truly special: free-roam, room-scale virtual reality that people enjoy with their friends.

It started in 2016 when brothers Alex and Nathaniel Rossol first jumped into VR. An eye-opening experience, it got them thinking about the possibilities of VR. With the development, release, and enthusiastic reception of Hospital of Horror that fall, vrCAVE was born.

The innovative Forefront of VR

Our interactive haunted house was powered by the very first run of backpack PCs. We've kept up with that technological bleeding edge, and just a few years later offer six VR products trusted by more than 50 partners in 16 different countries.

Through these partnerships, more than 10,000 players have explored our virtual worlds. And ever since the first, we've created our products with three things in mind:

  • Unlimited possibility — we take people into locations and/or situations they could not otherwise experience
  • Comfort — we work to remove the possibility of VR sickness by having the player move around the world directly
  • Social — for us, VR is not an isolating experience: our challenges require teamwork and collaboration to overcome

Our library grows every year, drawing thousands more players into our virtual worlds at our partners' businesses.

The VRCAVE Team

The co-founders

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Alex Rossol - CEO
Alex brings in a unique mix of business and technical expertise to this company. Initially focused on product development, Alex transitioned to B2B sales, onboarding, and managing customer relationships. The strong VR understanding and experience was instrumental in bringing on the 50 locations which are now served by vrCAVE’s previous product line.
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Nathaniel Rossol - CTO
​Dr. Nathaniel Rossol completed his PhD in Computing Science from the University of Alberta in 2015. His thesis partially focused on applying machine learning to wireless tracking technologies (the core tech behind VR+AR). He was previously a co-founder of tech startup Alieo Games. As team lead Nathaniel leads our custom VR development initiatives.

vrCAVE - Experience virtual reality escape rooms

vrCave

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  • Home
  • Games
    • Hospital of Horror
    • Laserbots
    • Space Station Tiberia
    • Depths of Osiris
    • Dragon Tower
    • Time Travel Paradox
  • For Partners
    • Become a Partner
    • Products >
      • For Vive, Vive Pro, and Valve Index
      • For Oculus Quest
    • How it Works
    • Webinars >
      • Best Practices in Educational VR
    • Blog
    • FAQ
    • Book a Demo
  • Locations
  • About Us
  • Contact